This article gives a
less technical description of the Zooids described in a previous post (http://umintermediai501.blogspot.com/2017/03/zooids-building-blocks-for-swarm-user.html).
It also offers insight into the motives of the scientists and explains the psychological
responses of viewers to the robots.
Zooids: who are these cute robots?
(Makery.com) Published
28 November 2016 by Elsa Ferreira
Worthy of a video of cats! Mathieu Le Goc’s mini-robots, a
new form of manipulable interface, charmed the Web. The French researcher who
created this prototype in open source to replace the interaction with the
computer explains himself.
London, from our
correspondent:
11 million views. The army of robots developed by Mathieu le
Goc, PhD student at the French National Institute for computer science and
applied mathematics (Inria), in collaboration with researchers from the Shape
laboratory in Stanford, won the Web over. One has to say they are cute, those
small electronic soldiers that follow each other to form lines, looking a bit
gauche. “Dress them up as Minions, it will be a hit for Christmas,” suggests an
Internet user. So true.
Zooids: Building
Blocks for Swarm User Interfaces
Le Goc’s mini robots are not Minions but Zooids, an
“elementary animal that is part of a colonial animal either connected by tissue
e.g. Ectoprocta or sharing a common exoskeleton e.g. Bryozoa,” according to the
definition in Wikipedia.
Micro-errors and
empathy
Zooids were not designed to be sweet but as a manipulable
interface. “The emotional attachments humans can have with machines is linked
to movement. It’s something we hadn’t foreseen, admits Mathieu Le Goc. We have
no empathy for machines with mechanical movements, identical from one iteration
to another.” Yet, Zooids, because of micro calculation errors and divergences
in their motors, and thus their reaction time, are unpredictable. Equipped with
two wheels, “they a little unstable, go too far, turn over, their movements are
not precise, they look a bit like clowns,” admits Le Goc. Being unable to
predict its movements, we link the Zooid much less to a machine, explains the
PhD student, but more to “small animals”. Bugs, incidentally, capable of
bringing us our phones.
Presentation of the
Zooids, by Mathieu Le Goc:
Even though the design of the Zooid came around by accident
and lack of time, admits Mathieu Le Goc, it is nevertheless interesting. “We
would like to control the level of empathy,” says the researcher. Precise and
predictable in the case of a serious application, such as medicine, chaotic and
fun when you want to enthrall the user, in an educational application for
example. So, “Model this behavior”…to control the level of cuteness.
Tangible interface
But all these are secondary issues. Above all Mathieu Le Goc
wants to make a tangible and versatile interface to visualize information. It’s
his specialty. At Inria, he is part of the Aviz lab and imagines how to
“visually represent info and big data, physically represent data and make it
interactive and dynamic.”
One of Mathieu Le Goc’s main motivations is to leave the
virtual world to find an alternative to tactile technology. “This technology is
based only on the fact that the user moves his finger on a flat surface. There
is no texture and it neglects capacities of manipulation a lot,” he says with
regret. We need to invent a new form of tangible interface.
Zooids act as pixels. The idea, in the end, is to remove the
screen. “We want to take the experience far enough so that graphic content and
projection disappear. We could re-think the interaction with computers from a
more fluid point of view, and for example have a computer that one could
manipulate from anywhere without having a localized place with a screen,
keyboard and mouse.” Kind of programmable matter, Terminator style, suggests
Mathieu Le Goc. “One imagines nano-robots on an atomic scale that can mix among
themselves, come together and create volumes and 3D objects.” They also make
you think of the Microbots of Big Hero, Disney animation film released last
year.
How it works
Here is for the ideal. In practice, Zooids measure a little
more than two centimeters in diameter and respond to a computer that sends them
commands by structured light. “It’s a sequencing of black and white light that
will create a binary code, explains Le Goc. We reproduce this horizontally and
vertically so that at each point there is a signal.”
Robots do not detect themselves. In order not to collide
with another one, each Zooid is equipped with two sensors that allow it to
decode light signals, a tactile sensor and a radio that help it send its
information: its position, its orientation and if it is interacting with a
user. “From all this, we centralize the intelligence in a computer that will
send orders to each robot. From this point of view, each robot is relatively
stupid because it doesn’t know what’s happening around it, it has to ask the
computer.”
Uses still remain to be invented. This is in fact the
objective of the first version of Zooids: be able to experiment, says the PhD
student, who intends to make the community of researchers and even amateurs
benefit from it. By documenting “sufficiently well so that someone who doesn’t
have any specific knowledge could make his Zooid in a fablab.” The researcher
made his prototype himself at Fablab Digiscope, the Inria fablab open to the
public. He thinks that researchers and makers have a lot to bring to each
other, “specially to make work like Zooids more accessible and make as many
people as possible benefit from the advances in research.”
Part of the assembly is already documented on Github. The
documentation for the software part and the fabrication are still missing,
Mathieu Le Goc tells us. Yet, he has already been asked where to find the small
robots: students, teachers, several researchers and even companies that want to
experiment the prototype in their research and development labs. “I have even been
asked where they could be bought,” he says, laughing.
It’s the price of success. A price that Mathieu Le Goc is
more than ready to pay. “It gives the project a broader scope,” he says with
delight, imagining artists and designers seizing the project.
Copied From http://www.makery.info/en/2016/11/28/zooids-mais-qui-sont-ces-robots-mignons/
on 03.29.17
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