Title:
Hi-tech art that talks back. By:
Driedger, Sharon Doyle, Maclean's, 00249262, 4/24/95, Vol. 108, Issue 17
Database:
Academic Search Complete
Section:
Art
In a bold new show artists express
joys and fears about cyberspace
Portraits by Montreal artist Luc
Courchesne do not hang quietly on a gallery wall. They chat and, occasionally,
argue with each other. They talk to viewers and, if they like someone, will
share their feelings and perhaps even confide a secret. If not, they become
moody, abruptly ending the dialogue. Courchesne creates this dazzling illusion
of art-with-an-attitude in his interactive work, Family Portrait: Encounter
with a Virtual Society. The artist's ``virtual beings,'' who respond to the
click of a mouse, are stunningly lifelike. They appear suspended in space, as
if separate from the computers, video monitors and laser discs that generate
them. But electronic wizardry is not the point of Family Portrait, says
Courchesne, whose work has been exhibited at the National Gallery in Ottawa and
New York City's Museum of Modern Art. ``I'm like an alchemist,'' he says. ``I
try to do crazy things--like turn technology into experience.''
Courchesne, 42, is one of six
Canadian artists represented in Press Enter: Between Seduction and Disbelief,
an international exhibit on art and technology that opens this week at
Toronto's Power Plant gallery, part of the beleaguered Harbourfront cultural
centre. This timely show focuses on artists' fascination with cyberspace as
well as their skepticism about an increasingly wired world. A strong
undercurrent of technology has flowed through the art world for more than a
decade with the proliferation of microcomputers. ``Then, in '94, there was an
explosion as the Internet brought everybody together,'' says Derrick de
Kerckhove, director of the McLuhan Program at the University of Toronto. ``Now,
art and technology is literally taking off.'' An array of new computer
technologies is transforming culture, as musicians perform ``live'' on the
Internet, museums offer tours via modem, and virtual reality plays on the
stage. ``Technology is evolving our traditional notions of art,'' says Mark
Jones, publisher of CyberStage, a new Canadian quarterly devoted to art and
technology. ``It's also creating new forms of its own.''
Artists are applying their new
electronic palette in surprising ways. ``They are stretching the use of these
technologies,'' says Jean Gagnon, associate curator of media art at the
National Gallery. ``They can be playful and ironic and give a humoristic twist
to them.'' They are also addressing serious issues. De Kerckhove theorizes that
artists express the collective unconscious of a society, and ``there is a great
deal of fear of computers out there.'' That anxiety about cyberspace and
individual identity is one of the main themes of Press Enter. And, according to
Louise Dompierre, chief curator of the exhibit, most of the artworks are
interactive, so people can experience them ``in a real, visual way.'' Some deal
with issues of privacy, notably American Jim Campbell's Untitled (for
Heisenberg), in which, through an ingenious use of computers and video, the
viewer's image pops up in bed with a naked couple. Others, such as German
artist Christian Moller's Electronic Mirror, which unexpectedly erases a
visitor's reflection, illustrate a lack of control over technology.
It was the potential for interaction
that first attracted 34-year-old David Rokeby to the electronic
medium. ``I wanted to repair the rip that had appeared between the audience and
contemporary art,'' explains Rokeby, originally from Tillsonburg, Ont.
Behind him, in a corner of his studio in the heart of Toronto's Chinatown, two
color-splashed canvases lean casually on a bookcase. They were art school
projects, painted before Rokeby switched to an experimental program.
Since then, Rokeby, who was recently featured in Wired, the U.S.
magazine about hi-tech culture, has immersed himself in computers, circuit
boards and cables--the tools of his chosen medium. Now, there are signs that he
has realized his art-school dream of ``making art that connects with people.''
Acclaimed internationally, Rokeby has participated in the prestigious
Venice Biennale. And at an exhibit in Hamburg in 1993, visitors lined up for
hours to see his latest work.
Silicon Remembers Carbon, the art
that drew crowds in Europe, also appears in Press Enter. In the installation, Rokeby's
``canvas'' is a bed of sand enclosed by a narrow walkway, on the floor of a
darkened room. Sounds and images of flowing water, blowing winds, fire and
shadows are projected onto the sand in ever-changing patterns. The effect is
compelling and one that allows Rokeby to play with viewers' perceptions
of art and of their own bodies. If visitors, for instance, dip their hands into
the convincing video ``pools of water,'' they will feel dry sand. That is, if
they dare to touch it. ``There is no barrier except people's fear,'' says Rokeby.
``The question is, `what is the art here?' '' Silicon Remembers Carbon presents
an unspoken challenge for viewers to literally cross the line into the
sand--and into the artist's illusion. ``An interactive work creates a radically
different situation for an audience,'' says Rokeby. ``There are no
rules.''
The medium presents challenges for
artists as well as audiences. Sylvie Belanger once sold some of her cherished
antiques to finance her ambitious electronic art projects. The petite artist
with an international reputation works on a grand scale. Some of her early
installations traversed rooftops and covered towering church walls. But
Belanger, born near Montreal, has kept enough pine armoires and ladder-back
chairs to lend a distinctly Quebecois flavor to her studio home in a converted
factory in Toronto's west end. After 10 years in the city, the 44-year-old artist
has also retained her French-Canadian sensibilities. ``As a Quebecer,'' says
Belanger, ``the question of identity has been part of my upbringing.'' Now, the
artist is exploring the issue in the context of technology and how it is
affecting human identity--the theme of The Silence of the Body, her complex
installation in Press Enter. There are three parts to Belanger's interactive
photo-video artwork. One wall has a dramatic, back-lit mural of a pair of eyes.
The adjacent wall features a huge ear. On the floor beneath them is a mouth.
Each organ is enhanced, literally and metaphorically, by electronic technology,
and exaggerated to superhuman dimensions. Taken together, the three elements
suggest a face. But they are physically fragmented, not quite human.
``Technology disembodies us,'' suggests Belanger, ``but it also allows us to
create a new self.''
While Belanger focuses on the
future, Alberta artist George Bures Miller looks at how existing technologies,
like television, affect personal communications. And, indeed, his work space
over the old Woolworth's in downtown Lethbridge looks more like a TV repair
shop than an artist's studio. Miller is convinced that the artwork he rigs out
of cables, monitors and cameras ``can humanize technologies that aren't very
human.'' He adds, ``Man, there's all this stuff happening with computers and TV
and we don't think much about it.''
One of his pieces,
Conversation/Interrogation, shown in Press Enter, provides what he describes as
a ``rude and scary'' awakening to the fiction of television. The installation
is simple and spare. A wooden office chair sits in front of a blank TV screen.
Off to the side, a surveillance camera focuses on the chair. But this art,
unlike a painting or a sculpture, is incomplete without a viewer. Only when a
visitor accepts the posted invitation to ``please sit down,'' does the artist
appear on the screen. In a tone that ranges from suggestive to intimidating, he
draws in the viewer, whose own image appears on the screen--but without sound.
``You remind me of your lover,'' Miller intones. ``You know all of my
conversations with you are recorded.'' The viewer becomes the viewed, and the
experience is, at once, amusing and unsettling. ``I wanted to make the viewers
physically aware of how TV leaves us voiceless,'' says Miller. ``A painting
would not have the same emotional impact.''
But is it art? ``There are people
who still don't think that it is a valid medium,'' says Rokeby. ``But
then there are people who still don't think photography is a valid medium.''
Gagnon, de Kerckhove and other experts say that resistance to electronic media
is rapidly disappearing as the art form gains critical legitimacy. Still, few
private galleries display the works, which often fill entire rooms, and even fewer
collectors purchase them. ``Most buyers for that kind of work are museums,''
says Gagnon. Part of the problem lies in the technology itself. Equipment can
be difficult to operate, sometimes breaks down and quickly becomes obsolete.
``It's a very expensive medium for collectors and artists,'' says Courchesne.
He, and others, survive through grants, teaching jobs and sheer determination.
``Electronic art is particularly pertinent right now,'' says Rokeby.
``Like it or not, we are surrounded by technology and we need to understand how
it transforms the way we experience the world.'' As long as there is a
cyberspace, artists will be exploring it with cyberart.
PHOTO (COLOR): Rokeby
PHOTO (COLOR): Silicon Remembers
Carbon: `making art that connects with people'
PHOTOS (COLOR): The Silence of the
Body -- Belanger: artistic inquiries into the ways that `technology disembodies
us, but also allows us to create a new self'
~~~~~~~~
By Sharon Doyle Driedger
Copyright of Maclean's is the
property of Rogers Media Inc. and its content may not be copied or emailed to
multiple sites or posted to a listserv without the copyright holder's express
written permission. However, users may print, download, or email articles for
individual use.
Copied from UMaine
Folger Library Database on 05.10.17
Chicago
Style Citation
Driedger, Sharon Doyle. "Hi-tech art that talks
back." Maclean's 108, no. 17 (April 24, 1995): 60. Academic
Search Complete, EBSCOhost (accessed May 10, 2017).
No comments:
Post a Comment